Steel Moves
From TPPC Wiki
Steel Type Moves
Move | Power | Accuracy | Effect | Category |
---|---|---|---|---|
Bullet Punch | 40 | 100 | Strikes first. | Physical |
Flash Cannon | 80 | 100 | May decrease opponent's Sp. Defense by one stage. | Special |
Iron Defense | - | - | Increases the user's Defense by two stages. | Status |
Iron Head | 80 | 100 | May cause flinching. | Physical |
Iron Tail | 100 | 75 | May decrease opponent's Defense by one stage. | Physical |
Magnet Bomb | 60 | - | Cannot miss, regardless of Accuracy or Evasiveness. | Physical |
Metal Burst | - | 100 | Deals damage equal to 1.5x opponent's attack. | Physical |
Metal Claw | 50 | 95 | May increase the user's Attack by one stage. | Physical |
Meteor Mash | 90 | 90 | May increase users Attack. | Physical |
Metal Sound | - | 85 | Decreases opponent's Special Defense by two stages. | Status |
Mirror Shot | 65 | 85 | May decrease opponent's Accuracy by one stage. | Special |
Steel Wing | 70 | 90 | May increases user's Defense by one stage. | Physical |